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Kandid A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting.
http://kandid.sourceforge.net/ - Report |
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Karl Sims A retrospective gallery with links and interviews.
http://www.biota.org/ksims/ - Report |
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Mitchell Whitelaw Critical, theoretical and historical writing on a-life art.
http://creative.canberra.edu.au/mitchell/ - Report |
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SBART An image breeding program using artificial selection to evolve images similar to Karl Sims.
http://www.intlab.soka.ac.jp/~unemi/sbart/ - Report |
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The GenBebop Project A project using genetic programming to produce interactive jazz programs.
http://helios.hampshire.edu/~lasCCS/genbebop.html - Report |
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Virtual Unrealities Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.
http://www.mimetics.com/ - Report |
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